Posted in Fiction, Science Fiction, Teen, Young Adult/New Adult

Step into YA Cyberpunk with Marie Lu’s Warcross

Warcross, by Marie Lu, (Sept. 2017, Penguin), $18.99, ISBN: 9780399547966

Recommended for readers 12+

Okay, confession time: I have never read a Marie Lu book. The desire’s been there: the Legend books, the Young Elites series, and most certainly, the upcoming Batman novel she’s writing. I finally saw my chance and jumped on the Lu reader wagon with Warcross, and I am SO glad I did.

Eighteen year-old Emika Chen is a bounty hunter, but not your conventional bounty hunter. Warcross is a MMORPG that’s a global sensation; accessible through VR-type glasses that convince your brain you’re in a different series of worlds. Emika tracks down Warcross players who are betting illegally, or getting up to otherwise shady stuff online, but business has been rough and she’s facing eviction. She decides to hack into the Warcross championships to steal an artifact or two to sell – the same shadiness she’d normally get an assignment to track down – and thanks to a glitch in the game, finds herself visible in front of the world. Hideo Tanaka, Warcross creator and brainchild, flies her out to Japan and immediately hires her to take down a security problem inside the game. He puts her on one of the Warcross championship teams and gives her carte blanche to track down the risk, but what she uncovers goes far deeper than a simple game glitch.

Warcross transports you into the story, making you feel like you’re observing the action from your own viewing area. There’s intrigue and subplots that constantly keep you guessing, and characters that will keep you invested – love them or not. It’s cyberpunk for a whole new generation – Neuromancer crossed with World of Warcraft. Intense writing, diverse characters, some romance, high-speed virtual reality gaming, and personal agendas gone wild make Warcross must-read YA.

 

Warcross received starred reviews from Kirkus, School Library Journal, and Publishers Weekly.

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Posted in Adventure, Fantasy, Fiction, Science Fiction, Teen, Young Adult/New Adult

Invictus violates the Prime Directive and it’s brilliant!

Invictus, by Ryan Graudin, (Sept. 2017, Little, Brown Books for Young Readers), $17.99, ISBN: 9780316503075

Recommended for readers 13+

I’m a big Doctor Who fan, so when I saw Ryan Graudin talking about her then-upcoming book, Invictus, at BookExpo earlier this year – and talked about Doctor Who‘s influence on the show – I knew this was going on my TBR. I was not disappointed.

Farway Gaius McCarthy is born outside of time, the son of a time-traveling Recorder (think researcher with a video camera) and a Roman gladiator from 95AD. All Far’s wanted to do is explore history, but someone’s set him up, and he fails his final time-traveling exam. He’s contacted by a shady operation with a offer he can’t refuse: he gets his own ship, puts together his own crew, and gets to travel through history to steal treasures from the past. He recruits his cousin, Imogene, as historian: the brains of the operation, putting together costumes and researching historical eras; his girlfriend, Priya, as the medic; and his friend and game fiend, Gram, as navigator. They get a cut of the payday and vacations in between missions. It’s all good – until a mission on the Titanic puts Far up against the very woman that caused him to fail his final exam. Eliot is a woman with secrets, but she needs Far, for some reason. She cajoles her way onto his crew, leading them on a mission back in time that will have huge consequences not only for Far and his crew, but for the universe.

I loved Invictus! Not only is is loaded with amazing little Doctor Who references – don’t worry, if you’re not a fan, you won’t miss out on anything – it’s a space opera with humor, adventure, and a devil-may-care hero who could have DNA from Captain Kirk and Han Solo. Far is a brash swashbuckler who hates not having all the info, but he also knows how to play his cards right. He’s got his own demons: his mother’s disappearance haunts him, as does his expulsion from the academy, and he takes the responsibility of protecting and keeping his crew safe and happy very seriously. Eliot is a colossal monkey wrench thrown into his works, and he has no choice but to stick with her and get to the bottom of things. There are wibbly-wobbly, timey-wimey subplots (that’s a Doctor Who reference) and intrigue that will keep sci-fi fans turning pages. Prime Directive? (That’s a Star Trek reference.) Pfft, what’s that? That’s for academy kids.

History-hopping, time-jumping, big drama, a sense of humor, and a diverse cast of characters make Invictus such good sci-fi reading. More, please! Invictus has starred reviews from Publishers Weekly and VOYA.

Ryan Graudin is an award-winning YA author. Her Wolf by Wolf duology was a 2017 Carnegie Medal nominee and won the 2017 Sequoyah Book Award. Check out her author page for more information her books, her appearances, and sign up for her newsletter.

Posted in Fantasy, Science Fiction, Teen, Young Adult/New Adult

An Unkindness of Ghosts is sci-fi worthy of Octavia Butler

An Unkindness of Ghosts, by Rivers Solomon, (Oct. 2017, Akashic Books), $15.95, ISBN: 978-1-61775-588-0

Recommended for readers 16+

The HSS Matilda is a massive spaceship, carrying what may well be the last of humanity through the stars, in search of a new, promised land in the wake of Earth’s ruination. Over time, the decks have become segregated by race and wealth, with the lower decks living with and suffering under abysmal conditions and treated like workhorses. Aster is a curious, angry young woman determined to find out what happened to her mother – why would she commit suicide when Aster was born? She also assists the ship’s Surgeon General, Theo, with a near-encyclopedic knowledge of medicine and herbology. All the while, she’s waiting and planning for a day when rebellion will come – and with a tyrannical Lieutenant about to rule, that day will come soon.

If you’ve read Octavia Butler, you will love An Unkindness of Ghosts. Rivers Solomon examines gender, sexuality, and social class using a starship and a narrative that moves smoothly between the third person and first person, giving us deeper insight into the characters and Matilda’s society. Aster is abrasive and inconsistent, yet surgically logical; almost detached, but passionate, all at once. Her friend, Giselle, is given to bouts of anger and aggression. Theo, the Surgeon, turns to religion to cope, yet struggles with his own sexuality and his family line. An Unkindness of Ghosts is a fascinating study of our own society and an exciting new work of science fiction. Solomon has created an intense, brutal world within the walls of the Matilda. I’m excited to read more from them.

An Unkindness of Ghosts received starred reviews from Publishers Weekly, Library Journal, and Foreword Reviews.

Posted in Fiction, Science Fiction, Teen, Young Adult/New Adult

The Vault of Dreamers Trilogy closes with The Keep of Ages

The Keep of Ages (The Vault of Dreamers #3), by Caragh M. O’Brien, (Aug. 2017, Roaring Brook Press), $17.99, ISBN: 9781596439429

Recommended for readers 12+

The conclusion to The Vault of Dreamers trilogy sees Rosie on the run from Dean Berg and Ian, the vault of dreamers technician that took care of her while she was kept in the vault in the previous book, The Rule of Mirrors. When she discovers that Dean Berg has hold of her family, she follows clues to an abandoned amusement park to save them and bring down the vault of dreamers. It’s more complicated than even Rosie realizes, though – she discovers her sister is among the dreamers and that bigger plans are in motion for viewers of The Forge Show. Rosie has to risk everything to save her family and keep Thea – her seeded consciousness, now suffering migraines – safe while making sure Dean Berg can never harm anyone again.

 

There is a real sense of urgency running through The Keep of Ages, but the execution gets bogged down in multiple subplots. One character, Lavinia, is almost too good to be true: the theme park designer, offers access to a place to hide, serves as a conduit to connect Rosie with her family, and is a font of information on the secret network of tunnels beneath the Keep, where the dreamers are held. The final resolution neatly ties everything up, but left me wanting a little more. Get it if you need answers to questions left in the previous book.

Posted in Fantasy, Fiction, Graphic Novels, Middle Grade, Science Fiction, Steampunk, Tween Reads

Castle in the Stars – a steampunk space race!

Castle in the Stars: The Space Race of 1869, by Alex Alice, (Sept. 2017, :01FirstSecond), $19.99, ISBN: 9781626724938

Recommended for readers 10-14

Seraphin is a young boy who loses his brilliant scientist mother, Claire Dulac, on her aether-seeking expedition. He’s being raised by his genius engineer father, Archibald, when the summons comes from the Bavarian king: he’s building a ship and he wants it powered by aether. Seraphin and his father narrowly duck a kidnapping attempt at the train station, arriving in Bavaria to discover a king who secludes himself from his people, consumed by his obsession, and betrayal within the castle walls.

This first volume of Castle in the Stars spends time setting up the story and developing characters. It’s nice to see both parental figures involved, with a female character every bit as intelligent and accomplished as the male character. The art has a touch of manga inspiration, particularly with the character, Hans, who’s drawn to communicate his mischievous side.  There’s a Jules Verne feel to the story; intrigue mixes with the race to explore the unknown, and with Seraphin’s heartfelt belief that his mother is still alive, we have a bit of mystery thrown in.

Beautifully illustrated, and a fun book for steampunk and aviation fans. Castle in the Stars was first published in French in 2016.

Posted in Fantasy, Fiction, Middle Grade, Science Fiction, Tween Reads

Gamer Squad takes on video game monsters in the real world!

Gamer Squad: Attack of the Not-So Virtual Monsters, by Kim Harrington, (Aug. 2017, Sterling), $6.95, ISBN: 9781454926122

Recommended for readers 8-12

Bex is a gamer, and her game of choice is Monsters Unleashed: an augmented reality game where you hunt and capture monsters using your smartphone and the game app. (Pokemon Go players, you got this.) She and her best friend, Charlie, love playing the game until a mishap with a strange machine at Charlie’s grandfather’s place causes a WiFi gitch and empties Bex’s monster catalog… into the real world! Now, it’s up to Bex, Charlie, and a frenemy Willa to track them all down and get them back before the monsters overrun their town.

Gamer Squad is one of those series you just know the kids are going to swarm when you get them on the shelves. It brings handheld gaming to middle grade fiction with fun and adventure, and author Kim Harrington manages to give us a strong female protagonist, a story about friendship, and addresses bullying all at once. It’s a fast-moving story with likable characters, excitement, and leaves you ready for the sequel, which in this case, released on the same day.

Gamer Squad: Close Encounters of the Nerd Kind, by Kim Harrington,
(Aug. 2017, Sterling), $6.95, ISBN: 9781454926139

A no-brainer for your gamer kids and a nice fiction-y wink to add to your STEM program displays. I’ve just ordered both for my library; the third book hits shelves this Fall.

Posted in Fantasy, Science Fiction, Teen

Gork the Teenage Dragon serves up scaly green goodness

Gork the Teenage Dragon, by Gabe Hudson, (July 2017, Knopf), $24.95, ISBN: 9780375413964

Recommended for readers 14+

Gork’s a dragon, but don’t even think about mentioning Smaug to him. He’s not happy at all with the way dragons are portrayed in Earth fiction, and he’s here to set the record straight. So begins the story of Gork: teenage dragon, student at WarWings Academy, orphaned on Earth during his parents’ mating mission and raised by his scientist grandfather, Dr. Terrible.

Starting off on Crown Day – the day dragon and dragonette cadets at the Academy agree to be mating partners – Gork has one goal in mind: to get the luscious Runcita Floop to wear his crown and agree to be his queen. The problem? His nickname is Weak Sauce, his Will to Power ranking is Snacklicious (if you’re a gamer, think of Will to Power as a CON/DEX/overall attractiveness level) and he’s got a bad habit of fainting when he’s scared. If Runcita says yes, she and Gork will go off in his spaceship and find a planet to conquer together. If Gork can’t sea the deal, he’s doomed to be a slave.

Gork has a heck of a day ahead of him: Dean Floop – his intended’s father – hates him; his sadistic grandfather is on the run from the Dean, he’s being hunted down by a group of WarWings cadets that have murder on their minds, and the Trenx, a fellow cadet who had similarly low ratings, has seemingly blossomed overnight. Before the day is out, Gork will have to survive and learn some hard truths about his family. He’d better keep his best friend – a robot dragon named Fribby – by his side.

Gork is an out-there novel. It’s a page-turner, and Gork is an endearing first-person narrator, if a bit single-minded in focus. He’s obsessed with mating, but he is a teenager, after all. He refers a lot to his “scaly green ass” a lot, which gets tedious. Gork’s story uses fantasy to tackle some very real points: bullying, friendship, self-esteem, and falling in love. It’s a much deeper novel than the title “teenage dragon”encompasses; it’s a fantasy, a YA romance, and a coming of age story.